Skills directory
Publicly available Agent skills, tracked and ranked by skill-sets.md, rated by you, and agents! Search by name or narrow to a topic.
| Rank | Skill | Installs | Recent installs (7d) | Create set |
|---|---|---|---|---|
| 7461 | cleanbergside/awesome-design-skills/clean Simplicity-focused design with ample whitespace, legible typography, and a limited color palette to reduce visual clutter. Design and UIDocumentation | 1k+ | Add | |
| 7452 | enterprisebergside/awesome-design-skills/enterprise Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards. Design and UIDocumentation | 1k+ | Add | |
| 7393 | bentobergside/awesome-design-skills/bento Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces. Design and UIDocumentation | 1k+ | Add | |
| 7388 | neobrutalismbergside/awesome-design-skills/neobrutalism Modern take on brutalism with bold borders, vivid accent colors, and raw, high-contrast layouts on warm surfaces. Design and UIDocumentation | 1k+ | Add | |
| 7368 | critique-typographyowl-listener/designer-skills/critique-typography Critique a rendered screen's typography — scale usage, readability, consistency, and token compliance. Use when reviewing type on a screen. For defining the scale itself, use `typography-scale` (ui-design). Design and UI | 1k+ | +30+<5% | Add |
| 7260 | pencil-designchiroro-jr/pencil-design-skill/pencil-design Design UIs in Pencil (.pen files) and generate production code from them. Use when working with .pen files, designing screens or components in Pencil, or generating code from Pencil designs. Triggers on tasks involving Pencil, .pen files, d Design and UI | 1k+ | Add | |
| 7240 | motion-backgroundiart-ai/motion-design-skills/motion-background This skill should be used when the user asks to "add an animated background", "build a mesh/gradient background", "make an aurora/shader background", "add constellation/particle background", "animated hero background", or "a subtle looping Code authoringDesign and UI | 1k+ | +30+<5% | Add |
| 7224 | icon-set-generatorjezweb/claude-skills/icon-set-generator Generate cohesive, project-specific SVG icon sets for websites and applications. Use this skill whenever the user needs custom icons, an icon set for a website or app, icons for a client project, or mentions needing SVG icons that look cons Design and UI | 1k+ | +10+<5% | Add |
| 7213 | site-specificationcline/skills/site-specification Extract comprehensive site specifications from simple descriptions. Use when analyzing a user's theme request to determine site type, audience, tone, layout requirements, and typography. Design and UI | 1k+ | Add | |
| 7197 | game-designerplayableintelligence/game-creator/game-designer Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or o Design and UI | 1k+ | +30+<5% | Add |
| 7191 | om-ux-review-propen-mercato/skills/om-ux-review-pr Evidence-first design review of a PR's UI. Walks the changed screens in a real browser, performs the user's tasks, and posts findings ranked by user impact, each with evidence, a pattern, a trade-off and an acceptance criterion. Design and UI | 1k+ | +300+10% | Add |
| 7168 | critique-visual-hierarchyowl-listener/designer-skills/critique-visual-hierarchy Critique a rendered screen's hierarchy — entry point, eye flow, weight distribution, and emphasis. Use when attention lands in the wrong place. For establishing hierarchy in new work, use `visual-hierarchy` (ui-design). Design and UI | 1k+ | +30+<5% | Add |
| 7170 | ios-design-guidelinesehmo/platform-design-skills/ios-design-guidelines Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance. Design and UI | 1k+ | +30+<5% | Add |
| 7155 | ai-ui-patternspatternsdev/skills/ai-ui-patterns Teaches design patterns for building AI-powered React interfaces. Use when creating chatbots, intelligent assistants, streaming UIs, or any AI-driven user experience in React. Design and UI | 1k+ | +30+<5% | Add |
| 7120 | micro-interactioniart-ai/web-animation-skills/micro-interaction This skill should be used when the user asks to "add a hover/press effect", "animate a toggle or switch", "build an animated like button", "make a toast/snackbar slide in", "animate a drawer or modal", "animate list reordering or add/remove Code authoringDesign and UI | 1k+ | +30+<5% | Add |
| 7114 | version-control-strategyowl-listener/designer-skills/version-control-strategy Define version control for design files, components, and libraries — branching, naming, and release. Use when file history is chaotic. For design system contribution rules, use `design-system-governance` (design-systems). Design and UI | 1k+ | +30+<5% | Add |
| 7102 | transitions-devjakubantalik/transitions-dev/transitions-dev Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, or erro Code authoringDesign and UI | 1k+ | +10+<5% | Add |
| 7087 | tetrisbergside/awesome-design-skills/tetris Classic block-game inspired design with playful colors, bold display fonts, and compact, high-energy layouts. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 7076 | pacmanbergside/awesome-design-skills/pacman Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 7064 | design-token-auditowl-listener/designer-skills/design-token-audit Audit token usage across a product for coverage, drift, and hard-coded values. Use when tokens exist and you suspect they are being bypassed. For defining tokens in the first place, use `design-token` (design-systems). Design and UI | 1k+ | Add | |
| 7057 | theming-systemowl-listener/designer-skills/theming-system Design theming architecture — brand variants, dark mode, and high-contrast — mapped through token layers. Use when one system must serve multiple themes. For a single palette use `color-system` (ui-design); for dark mode craft use `dark-mod Design and UI | 1k+ | Add | |
| 7026 | loading-statesowl-listener/designer-skills/loading-states Design waiting experiences — spinners, skeletons, optimistic updates, and progressive reveal. Use when content takes time to arrive. For the latency budget itself use `doherty-threshold`; for success confirmation use `feedback-patterns`. Design and UI | 1k+ | Add | |
| 7015 | use-topbarcognitedata/builder-skills/use-topbar Wires the Aura Topbar (@aura/topbar) into Flows/Fusion apps: breadcrumbs, optional Tabs/Segmented, right strip (Share, notifications, theme, Atlas, user Avatar), light/dark. Atlas opens the EOS sidebar — wire context with integrate-fusion-a Code authoringDesign and UI | 1k+ | Add | |
| 6982 | spaciousbergside/awesome-design-skills/spacious Generous whitespace, consistent padding, and grid-based layouts for clean, readable, and breathing interfaces. Design and UIDocumentation | 1k+ | Add | |
| 6967 | skeumorphismbergside/awesome-design-skills/skeumorphism Real-world mimicry with textured surfaces, 3D effects, and familiar physical metaphors for intuitive digital interfaces. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6951 | retrobergside/awesome-design-skills/retro Throwback design with vintage-inspired typography, high-contrast retro palettes, and nostalgic visual elements. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6943 | design-review-processowl-listener/designer-skills/design-review-process Establish review gates — criteria, checkpoints, and approval flow. Use when work ships without consistent review. For running one individual session, use `design-critique`. Design and UI | 1k+ | +30+<5% | Add |
| 6941 | neonbergside/awesome-design-skills/neon Electric neon glow effects with high-contrast color pairings for bold, attention-grabbing interfaces. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6934 | doodlebergside/awesome-design-skills/doodle Hand-drawn, sketch-like style with doodles, handwritten fonts, and imperfect lines for a playful, informal feel. Design and UIDocumentation | 1k+ | Add | |
| 6928 | ditheredbergside/awesome-design-skills/dithered Dot-pattern rendering technique that simulates shades with a limited palette for nostalgic, retro, high-contrast visuals. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6923 | fantasybergside/awesome-design-skills/fantasy Game-inspired fantasy aesthetic with bold, premium visuals, rich color palettes, and immersive thematic elements. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6924 | monobergside/awesome-design-skills/mono Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic. Design and UI | 1k+ | +30+<5% | Add |
| 6926 | paperbergside/awesome-design-skills/paper Paper-textured, print-inspired design with minimal colors, clean serif/sans typography, and tactile surface qualities. Design and UIDocumentation | 1k+ | Add | |
| 6916 | cafebergside/awesome-design-skills/cafe Cozy cafe-inspired interface with warm tones, soft typography, and clean layouts for a relaxed browsing experience. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6895 | designcognitedata/builder-skills/design Simplified Aura guidance for selecting primitives, keeping token usage consistent, and applying reliable layout/copy/state patterns in Flows and Fusion apps. Design and UI | 1k+ | Add | |
| 6899 | segabergside/awesome-design-skills/sega A playful, arcade-inspired interface for games — built on the VT323 pixel typeface, hard-edged 0px corners, chunky pill buttons that physically press into solid offset blocks Design and UIDocumentation | 1k+ | +100+5% | Add |
| 6888 | design-qa-checklistowl-listener/designer-skills/design-qa-checklist Build a QA checklist for verifying that a build matches the design. Use at implementation review. For the spec engineers build from, use `handoff-spec`. Design and UI | 1k+ | Add | |
| 6854 | animation-principlesowl-listener/designer-skills/animation-principles Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec Design and UI | 1k+ | Add | |
| 6840 | matrixbergside/awesome-design-skills/matrix A cyber-slick, dark-only Matrix-inspired interface defined by minimalist fashion, high-tech digital elements Design and UIDocumentation | 1k+ | +100+5% | Add |
| 6833 | pattern-libraryowl-listener/designer-skills/pattern-library Structure a pattern entry — problem context, solution, usage examples, and related patterns. Use when documenting a recurring solution rather than a component. For a single component's API, use `component-spec`. Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6828 | fictionbergside/awesome-design-skills/fiction A playful, energetic, cartoonesque interface inspired by friendly children's-book illustrations — warm cream backgrounds, big bold custom display typography, saturated brand color blocks, thick black outlines, generously rounded shapes Design and UIDocumentation | 1k+ | +100+5% | Add |
| 6803 | visual-edit-precisionwshobson/agents/visual-edit-precision Use when making UI/frontend changes guided by visual context, when the user selects elements visually, draws annotations, or provides screenshots alongside change requests. Also use when editing components where spatial context (element ide Design and UI | 1k+ | Add | |
| 6783 | naming-conventionowl-listener/designer-skills/naming-convention Establish naming rules for components, tokens, and layers with patterns and worked examples. Use when names are inconsistent or being set. For what the tokens actually contain, use `design-token`. Design and UI | 1k+ | +30+<5% | Add |
| 6774 | improve-appwondelai/skills/improve-app Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-eve Design and UI | 1k+ | +100+5% | Add |
| 6775 | layers-introjamiemill/layers-skills/layers-intro Framework orientation for Layers of Product Design — load this first; provides the context all other skills depend on Design and UI | 1k+ | Add | |
| 6773 | handoff-specowl-listener/designer-skills/handoff-spec Write the implementation handoff — measurements, behaviours, assets, states, and edge cases. Use when engineering picks up the work. For verifying the result afterwards use `design-qa-checklist`; for reusable library components use `compone Design and UIDocumentation | 1k+ | +30+<5% | Add |
| 6770 | impeccablebergside/awesome-design-skills/impeccable A modern, graphic, editorial-poster aesthetic — warm and confident — built on alternating cream and burnt orange sections, an amber brand color. Design and UIDocumentation | 1k+ | +100+5% | Add |
| 6764 | state-machinejakubkrehel/skills/state-machine Renders every state of a component you choose on a throwaway page, with mock data and a switcher, so you can work on each state. Code authoringDesign and UI | 1k+ | Add | |
| 6739 | gesture-patternsowl-listener/designer-skills/gesture-patterns Design gesture interactions for touch and pointer — swipe, drag, long-press, and their discoverability. Use when input is gestural. For OS-standard gestures on iOS and Android, use `platform-conventions` (ui-design). Design and UI | 1k+ | Add | |
| 6728 | feedback-patternsowl-listener/designer-skills/feedback-patterns Design confirmations, status updates, and notifications that tell users an action registered. Use when the system must acknowledge success or change. For waiting states use `loading-states`; for failures use `error-handling-ux`. Design and UI | 1k+ | Add |