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7046
roblox-charactersgamedev-skills/awesome-gamedev-agent-skills/roblox-characters

Build respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters.

Code authoring
1k+Add
7050
laravel-inertia-reactasyrafhussin/agent-skills/laravel-inertia-react

Laravel + Inertia.js + React integration patterns. Use when building Inertia page components, handling forms with useForm, managing shared data, or implementing persistent layouts. Triggers on tasks involving Inertia.js, page props, form ha

Code authoring
1k++10+<5%Add
7062
matlabk-dense-ai/scientific-agent-skills/matlab

Builds, reviews, migrates, and plans MATLAB or GNU Octave numerical workflows. Use for arrays, tabular/time data, tests, projects, graphics, MAT files, and explicit Python interoperability.

Code authoring
1k++30+<5%Add
7065
dotnet-aot-compatdotnet/skills/dotnet-aot-compat

Make .NET projects compatible with Native AOT and trimming by systematically resolving IL trim/AOT analyzer warnings. USE FOR: making projects AOT-compatible, fixing trimming warnings, resolving IL warnings (IL2026, IL2070, IL2067, IL2072,

Code authoring
1k+Add
7068
kotlin-tooling-java-to-kotlinkotlin/kotlin-agent-skills/kotlin-tooling-java-to-kotlin

Use when converting Java source files to idiomatic Kotlin, when user mentions "java to kotlin", "j2k", "convert java", "migrate java to kotlin", or when working with .java files that need to become .kt files. Handles framework-aware convers

Code authoring
1k++30+<5%Add
7073
cinematic-scroll-storytellingmengto/skills/cinematic-scroll-storytelling

Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and imme

Code authoring
1k++30+<5%Add
7077
valibotopen-circle/agent-skills/valibot

Schema validation with Valibot, the modular and type-safe schema library. Use when the user needs to validate data, create schemas, parse inputs, or work with Valibot in their project. Also use when migrating from Zod to Valibot.

Code authoring
1k+Add
7086
tddpandoscope/skills/tdd

Test-driven development via red-green-refactor with an auditable commit protocol. Use when implementing any feature, bugfix, refactor, or behavior change before writing implementation code, or when the user mentions TDD, red-green-refactor,

Code authoring
1k+Add
7094
migrate-static-to-wrapperdotnet/skills/migrate-static-to-wrapper

ALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing sto

Code authoring
1k+Add
7101
shopify-developmentsickn33/agentic-awesome-skills/shopify-development

Build Shopify apps, extensions, themes using GraphQL Admin API, Shopify CLI, Polaris UI, and Liquid.

Code authoring
1k+Add
7102
transitions-devjakubantalik/transitions-dev/transitions-dev

Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, or erro

Code authoringDesign and UI
1k++10+<5%Add
7104
manimgl-best-practicesadithya-s-k/manim_skill/manimgl-best-practices

Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimG

Code authoring
1k+Add
7110
r3f-animationenzed/r3f-skills/r3f-animation

Animate React Three Fiber objects with useFrame, damping, and GLTF clips. Use for procedural motion, animation transitions, or demand-loop animation; use physics guidance for collision-driven movement.

Code authoring
1k++30+<5%Add
7117
roblox-networkinggamedev-skills/awesome-gamedev-agent-skills/roblox-networking

Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lif

Code authoring
1k+Add
7120
micro-interactioniart-ai/web-animation-skills/micro-interaction

This skill should be used when the user asks to "add a hover/press effect", "animate a toggle or switch", "build an animated like button", "make a toast/snackbar slide in", "animate a drawer or modal", "animate list reordering or add/remove

Code authoringDesign and UI
1k+Add
7122
svg-animationiart-ai/web-animation-skills/svg-animation

This skill should be used when the user asks to "animate an SVG", "make a line draw itself on", "do a stroke draw-on / signature animation", "morph one shape into another", "move an element along a path", "animate an icon/logo", or "animate

Code authoring
1k+Add
7153
turbo-transformsgoldsky-io/goldsky-agent/turbo-transforms

Write SQL, TypeScript, and dynamic table transforms for Turbo pipelines. Covers: decoding EVM logs with _gs_log_decode, filtering/casting blockchain data, UNION ALL for combining events, TypeScript/WASM transforms (invoke function), dynamic

Code authoring
1k++300+25%Add
7158
dotnet-10-csharp-14mhagrelius/dotfiles/dotnet-10-csharp-14

Use when building .NET 10 or C# 14 applications; when using minimal APIs, modular monolith patterns, or feature folders; when implementing HTTP resilience, Options pattern, Channels, or validation; when seeing outdated patterns like old ext

Code authoring
1k+Add
7178
earth2studio-deterministic-forecastnvidia/skills/earth2studio-deterministic-forecast

Build deterministic forecast scripts with Earth2Studio (model, data source, IO, inference). Do NOT use for ensemble, diagnostics, data-only fetch, or install.

Code authoring
1k+Add
7180
cargo-projectgetcargohq/cargo-skills/cargo-project

Manage a whole Cargo workspace as code — declare connectors, models, plays, tools, agents, MCP servers, segments, context, folders, files, workers, and apps in TypeScript, then reconcile them with `cargo-ai project` (init → types → plan → d

Code authoringDevOps and deployment
1k+Add
7184
glassmorphismiart-ai/web-animation-skills/glassmorphism

This skill should be used when the user asks to "add a glassmorphism effect", "frosted glass UI", "Apple liquid glass style", "frosted blur card", "translucent glass panel animation", "make a frosted nav bar", "build a glass modal/dialog",

Code authoring
1k+Add
7196
experience-lds-graphql-generateforcedotcom/sf-skills/experience-lds-graphql-generate

Use ALWAYS when a prompt mentions GraphQL, lightning/uiGraphQLApi, @wire(graphql, ...), or gql template tags in an LWC context — even if the surface ask is "build an LWC". Owns the ENTIRE flow: introspect the org's LDS GraphQL schema, ident

Code authoring
1k++10+<5%Add
7203
biopythonk-dense-ai/scientific-agent-skills/biopython

Provides Biopython workflows for sequence manipulation, file parsing (FASTA/GenBank/PDB), phylogenetics, and programmatic NCBI/PubMed access (Bio.Entrez). Supports batch processing, custom molecular-biology pipelines, BLAST automation, stru

Code authoring
1k++30+<5%Add
7216
build-designjakubkrehel/skills/build-design

Builds UI from a Figma file or a design image so it matches the design, using your project's existing tokens and components.

Code authoring
1k+Add
7221
tilegym-adding-cutile-kernelnvidia/skills/tilegym-adding-cutile-kernel

Add a new cuTile GPU kernel operator to TileGym. Covers dispatch registration in ops.py, cuTile backend implementation, __init__.py exports, test creation, and benchmark in tests/benchmark. Use when adding, creating, or implementing a new c

Code authoring
1k+Add
7235
animation-on-scrollmengto/skills/animation-on-scroll

Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.

Code authoring
1k++30+<5%Add
7240
motion-backgroundiart-ai/motion-design-skills/motion-background

This skill should be used when the user asks to "add an animated background", "build a mesh/gradient background", "make an aurora/shader background", "add constellation/particle background", "animated hero background", or "a subtle looping

Code authoringDesign and UI
1k+Add
7263
animation-designerdaffy0208/ai-dev-standards/animation-designer

Expert in web animations, transitions, and motion design using Framer Motion and CSS

Code authoring
1k+Add
7279
roblox-physicsgamedev-skills/awesome-gamedev-agent-skills/roblox-physics

Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and networ

Code authoring
1k+Add
7303
composegoldsky-io/goldsky-agent/compose

Always load this skill whenever the conversation is about Goldsky Compose (the offchain-to-onchain TypeScript framework for oracles, keepers, circuit breakers, and cross-chain automation) — no matter what the user wants to do with it. That

Code authoring
1k++300+25%Add
7332
compose-focus-navigationchrisbanes/skills/compose-focus-navigation

Use when writing or reviewing Jetpack Compose UI for TV, keyboard, desktop, accessibility focus, D-pad navigation, FocusRequester, focusProperties, key events, or initial focus behavior.

Code authoring
1k+Add
7335
harvard-artifacts-data-pipelinereason-machines/data-skills/harvard-artifacts-data-pipeline

Build end-to-end data engineering pipelines using Harvard Art Museums API with ETL, SQL analytics, and Streamlit visualization

Code authoringData analysis
1k+Add
7340
design-cleanupgjkim42/kanon-repo/design-cleanup

Sweep the current branch for leftovers of an abandoned design after a significant mid-work decision change, and rewrite the affected code, comments, tests, and docs so the result reads as if it had been designed this way from the beginning.

Code authoring
1k+Add
7351
pixijs-renderinggamedev-skills/awesome-gamedev-agent-skills/pixijs-rendering

Build a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or

Code authoring
1k+Add
7355
everything-claude-code-harnessreason-machines/trending-skills/everything-claude-code-harness

Agent harness performance system for Claude Code and other AI coding agents — skills, instincts, memory, hooks, commands, and security scanning

Agent infrastructureCode authoring
1k+Add
7378
threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skills/threejs-scene-setup

Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when starting or debugging a three.js app — when t

Code authoring
1k+Add
7381
paddle-checkout-webdeveloper.paddle.com/paddle-checkout-web

Add a Paddle Checkout to a Next.js web app — overlay or inline, with event handling, customer pre-fill, and dynamic line item updates.

Code authoringService integration
1k+Add
7382
paddle-webhooksdeveloper.paddle.com/paddle-webhooks

Receive and verify Paddle webhooks in a Next.js Route Handler — signature verification, idempotency, retry semantics, and local testing.

Code authoringService integration
1k+Add
7384
threejsmengto/skills/threejs

Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.

Code authoring
1k+Add
7385
threejs-gameplay-systemsmajidmanzarpour/threejs-game-skills/threejs-gameplay-systems

Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring, objectives, and game feel. Use for first playa

Code authoring
1k+Add
7391
threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skills/threejs-materials-lighting

Light and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections.

Code authoring
1k+Add
7397
roblox-datastoresgamedev-skills/awesome-gamedev-agent-skills/roblox-datastores

Persist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving

Code authoring
1k+Add
7409
connector-googledrivecaffeinelabs/skills/connector-googledrive

MANDATORY recipe for every Caffeine build that lists, reads, creates, shares, or organizes files and folders on the user's own Google Drive. The ONLY supported path is the `googledrive-client` mops package (Drive REST API v3) combined with

Code authoringService integration
1k+Add
7411
generate-testability-wrappersdotnet/skills/generate-testability-wrappers

DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient

Code authoring
1k+Add
7446
tddbrianlovin/agent-config/tdd

Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.

Code authoringTesting
1k+Add
7460
backend-dev-guidelinessickn33/agentic-awesome-skills/backend-dev-guidelines

You are a senior backend engineer operating production-grade services under strict architectural and reliability constraints. Use when routes, controllers, services, repositories, express middleware, or prisma database access.

Code authoring
1k+Add
7464
puppeteer-automationmindrally/skills/puppeteer-automation

Expert guidance for browser automation using Puppeteer with best practices for web scraping, testing, screenshot capture, and JavaScript execution in headless Chrome.

Code authoringWeb automation
1k+Add
7485
thread-abort-migrationdotnet/skills/thread-abort-migration

Guides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET. USE FOR: modernizing code that calls Thread.Abort, catching ThreadAbortException, replacing Thread.ResetAbort, replacing Thread.Interrupt for

Code authoring
1k+Add
7505
paddle-billing-historydeveloper.paddle.com/paddle-billing-history

Render the authenticated user's billing history in Next.js — listing transactions via the Paddle Node SDK, the mandatory customer-id filter, pagination via `.next()`/`.hasMore`, status filtering, and formatting raw transaction totals (lowes

Code authoringService integration
1k+Add
7507
rtk-tddrtk-ai/rtk/rtk-tdd

Enforces TDD (Red-Green-Refactor) for Rust development. Auto-triggers on implementation, testing, refactoring, and bug fixing tasks. Provides Rust-idiomatic testing patterns with anyhow/thiserror, cfg(test), and Arrange-Act-Assert workflow.

Code authoringTesting
1k+Add
1135 skillsPage 17 of 23Updated Show copies