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RankSkillInstallsRecent installs (7d)Create set
6927
unity-animationgamedev-skills/awesome-gamedev-agent-skills/unity-animationmeteoric

Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrig

1k++300+10%Add
6928
harvard-artifacts-data-engineering-pipelinereason-machines/data-skills/harvard-artifacts-data-engineering-pipeline

Build ETL pipelines and analytics dashboards using Harvard Art Museums API with SQL storage and Streamlit visualization

Code authoringData analysisService integration
1k+Add
6929
create-design-mdibelick/ui-skills/create-design-mdmeteoric

Create or update a DESIGN.md from an existing product repository or public website. Use when asked to document an interface's design language, reconstruct its visual system, extract design tokens and guidance from current evidence, or give

Design and UI
1k++100+<5%Add
6930
deepagents-typescript-quickstartlangchain-ai/langchain-skills/deepagents-typescript-quickstart

Scaffold a minimal local Deep Agent in TypeScript by following the official quickstart, using provider-native web search instead of Tavily. Use when the user wants to quickly build or try a Deep Agent locally.

Code authoring
1k++100+<5%Add
6931
unity-csharp-scriptinggamedev-skills/awesome-gamedev-agent-skills/unity-csharp-scriptingmeteoric

Write Unity 6.3 LTS C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in

Code authoring
1k++300+10%Add
6932
visual-novelgamedev-skills/awesome-gamedev-agent-skills/visual-novelmeteoric

Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.

1k++300+10%Add
6933
harvard-artifacts-data-engineering-analyticsreason-machines/data-skills/harvard-artifacts-data-engineering-analytics

Build end-to-end ETL pipelines and analytics dashboards using the Harvard Art Museums API with Python, SQL, and Streamlit

Code authoringData analysis
1k+Add
6934
ai-shaped-readiness-advisordeanpeters/product-manager-skills/ai-shaped-readiness-advisor

Assess whether your product work is AI-first or AI-shaped. Use when evaluating AI maturity and choosing the next team capability to build.

1k++10+<5%Add
6935
n8n-credentials-and-security-officialn8n-io/skills/n8n-credentials-and-security-official

Use when handling any auth, API keys, tokens, OAuth, bearer tokens, basic auth, or secret values in n8n workflows. Triggers on "API key", "token", "bearer", "OAuth", "secret", "auth", "credentials", "Authorization header", "x-api-key", or a

Security
1k++30+<5%Add
6936
godot-csharpgamedev-skills/awesome-gamedev-agent-skills/godot-csharpmeteoric

Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when wr

Code authoring
1k++300+10%Add
6937
godot-resourcesgamedev-skills/awesome-gamedev-agent-skills/godot-resourcesmeteoric

Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use

1k++300+10%Add
6938
godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skills/godot-signals-groupsmeteoric

Build event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node commun

Code authoring
1k++300+10%Add
6939
devrel-careersamber/developer-relations-skills/devrel-careermeteoric

Plans, lands and advances a developer relations career from the candidate side - developer advocate, developer evangelist, DevRel engineer, community manager, developer educator, DX engineer. Covers portfolio audits against real hiring si

1k++1k+10%Add
6940
devtools-pricing-strategysamber/developer-relations-skills/devtools-pricing-strategymeteoric

Designs the pricing and packaging architecture of a developer tool - the value metric (seats, consumption, capacity, outcome, or a hybrid), free-tier limits, the tier ladder up to enterprise gating, price points bounded by a margin floor an

1k++1k+10%Add
6942
risk-management0xhubed/agent-trading-arena/risk-management

Risk management rules learned from competition outcomes. Use when sizing positions or setting stop-losses.

1k++10+<5%Add
6943
blackforgeblackforge-so/skill/blackforgemeteoric

Answer crypto market-data questions with BlackForge. Use this skill whenever the user asks about order-book or trade data for a coin on a spot venue — its latest stats on an exchange, order-book depth or resting/pulled liquidity for a pair,

Data analysisService integration
1k++300+5%Add
6944
survival-craftinggamedev-skills/awesome-gamedev-agent-skills/survival-craftingmeteoric

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.

1k++300+10%Add
6945
deepagents-python-quickstartlangchain-ai/langchain-skills/deepagents-python-quickstart

Scaffold a minimal local Deep Agent in Python by following the official quickstart, using provider-native web search instead of Tavily. Use when the user wants to quickly build or try a Deep Agent locally.

Code authoring
1k++100+<5%Add
6946
devrel-strategysamber/developer-relations-skills/devrel-strategymeteoric

Designs a company's developer relations program from the top - the business driver that funds it, the two goals it is allowed to serve, the pillar mix (advocacy, marketing, enablement, community) for its stage, audience priority, build-vs-b

1k++1k+10%Add
6947
learnrohitg00/ai-engineering-from-scratch/learn

Interactive lesson tutor for the AI Engineering from Scratch curriculum. Reads LEARNING.md, fetches the next lesson, teaches it section by section in the terminal, quizzes at the end, and records progress. Works cloned or entirely over raw.

1k++100+<5%Add
6948
oss-launchsamber/developer-relations-skills/oss-launchmeteoric

Plans and runs an open-source project launch end to end - name and license clearance, the readiness gate, positioning and one-liner, channel sequencing, the launch-day war room, star-velocity and GitHub Trending mechanics, and post-launch m

1k++1k+10%Add
6949
referral-abuse-guardrailsmbfinotti/partnerships-skills/referral-abuse-guardrailsmeteoric

Define the operational guardrails that stop end customers from gaming a refer-a-friend program - reward caps, velocity limits and cooldowns, reward-hold windows tied to the refund window, eligibility rules, identity-verification gates, a pu

1k++1k+10%Add
6951
critique-visual-hierarchyowl-listener/designer-skills/critique-visual-hierarchy

Critique a rendered screen's hierarchy — entry point, eye flow, weight distribution, and emphasis. Use when attention lands in the wrong place. For establishing hierarchy in new work, use `visual-hierarchy` (ui-design).

Design and UI
1k++30+<5%Add
6952
developer-quickstart-guidesamber/developer-relations-skills/developer-quickstart-guidemeteoric

Writes or audits a developer quickstart that carries a reader from zero to one verified success - minimal path, copy-paste commands, expected output at every step, fail branches, and a cold-run time budget. Use whenever the user mentions a

1k++1k+10%Add
6953
frontend-ui-ux-engineer404kidwiz/claude-supercode-skills/frontend-ui-ux-engineer

A designer-turned-developer who crafts stunning UI/UX even without design mockups. Code may be a bit messy, but the visual output is always fire.

Code authoring
1k+Add
6954
jenkins-pipelineaj-geddes/useful-ai-prompts/jenkins-pipeline

Build Jenkins declarative and scripted pipelines with stages, agents, parameters, and plugins. Implement multi-branch pipelines and deployment automation.

DevOps and deployment
1k++30+<5%Add
6955
developjsmastery-pro/skills/develop

Run /develop to build a feature, UI or backend, from an approved design, a page, component, API, service, or data slice. If something load bearing is undecided and no spec records it, it stops and routes you to /architect; otherwise it read

Agent operationsCode authoring
1k++30+<5%Add
6956
fps-shootergamedev-skills/awesome-gamedev-agent-skills/fps-shootermeteoric

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread.

1k++300+10%Add
6957
godot-multiplayergamedev-skills/awesome-gamedev-agent-skills/godot-multiplayermeteoric

Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with Multiplay

Code authoring
1k++300+10%Add
6958
r3f-animationenzed/r3f-skills/r3f-animation

Animate React Three Fiber objects with useFrame, damping, and GLTF clips. Use for procedural motion, animation transitions, or demand-loop animation; use physics guidance for collision-driven movement.

Code authoring
1k++30+<5%Add
6959
sosuminshipster/sosumi.ai/sosumi

Fetches Apple documentation as Markdown via Sosumi. Use for Apple API reference, Human Interface Guidelines, WWDC transcripts, and external Swift-DocC pages.

1k++30+<5%Add
6960
langgraph-typescript-quickstartlangchain-ai/langchain-skills/langgraph-typescript-quickstart

Scaffold a minimal local LangGraph agent in TypeScript by following the official quickstart. Use when the user wants to quickly build or try a LangGraph agent locally.

Code authoring
1k++100+<5%Add
6961
target-serpcalm-north/seojuice-skills/target-serp

Identify and capture SERP features for target keywords — featured snippets, People Also Ask boxes, knowledge panels, and rich results. Use when the user asks about featured snippets, position zero, PAA optimization, rich results, schema mar

1k+Add
6962
flowstudio-power-automate-debuggithub/awesome-copilot/flowstudio-power-automate-debug

Debug failing Power Automate cloud flows using the FlowStudio MCP server. The Graph API only shows top-level status codes. This skill gives your agent action-level inputs and outputs to find the actual root cause. Load this skill when asked

1k+Add
6963
physical-ai-video-data-augmentationnvidia/skills/physical-ai-video-data-augmentation

Use when running video data augmentation and auto-labeling workflows on OSMO: flow selection, preflight, submit-time interpolation, monitoring, and output retrieval. Trigger keywords: video data augmentation, data enrichment, auto labeling,

1k+Add
6964
iii-architecture-patternsiii-hq/iii/iii-architecture-patternsmeteoric

Use when composing iii primitives into backend architectures: durable workflows, reactive backends, agentic pipelines, event-driven CQRS, effect pipelines, and trigger-transform-action automation.

1k++100+5%Add
6965
sector-analysttradermonty/claude-trading-skills/sector-analyst

This skill should be used when analyzing sector rotation patterns and market cycle positioning. It fetches sector uptrend data from CSV (no API key required) and optionally accepts chart images for supplementary analysis. Use this skill whe

Data analysis
1k++30+<5%Add
6966
developer-community-launchsamber/developer-relations-skills/developer-community-launchmeteoric

Decides whether, where and when to launch a developer community, then plans its seeding and first 90 days - venue selection, founding-member seeding, go/no-go criteria, the cheaper no-community alternatives, and shutdown criteria. Use whene

1k++1k+10%Add
6967
developer-ecosystem-strategysamber/developer-relations-skills/developer-ecosystem-strategymeteoric

Decides whether, when and how far a developer product should open into a platform other companies build on - extension points, partner-built integrations, third-party apps, a complement ecosystem - and what that permanently obliges you to.

1k++1k+10%Add
6968
card-gamegamedev-skills/awesome-gamedev-agent-skills/card-gamemeteoric

Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.

1k++300+10%Add
6969
oss-sponsors-brand-strategysamber/developer-relations-skills/oss-sponsors-brand-strategymeteoric

Builds a company's open-source sponsorship portfolio - which projects and maintainers to fund, through which allocation model, at what amount each, and how to prove it worked. Use whenever a company, OSPO, DevRel lead or engineering leader

1k++1k+10%Add
6970
threejs-3d-generatormajidmanzarpour/threejs-game-skills/threejs-3d-generator

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, characters, creatures, buildings, props, weapons, terrain, auto-rigging, an

Media generationService integration
1k++30+<5%Add
6971
tower-defensegamedev-skills/awesome-gamedev-agent-skills/tower-defensemeteoric

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.

1k++300+10%Add
6972
ui-ux-pro-max-skillreason-machines/trending-skills/ui-ux-pro-max-skill

AI design intelligence skill for building professional UI/UX across multiple platforms with 161 reasoning rules, 67 styles, and automated design system generation

Design and UI
1k+Add
6973
filter-syntaxdotnet/skills/filter-syntax

Reference-only filter syntax for VSTest and MTP with MSTest, NUnit, xUnit v3, and TUnit. Load only after the platform/framework is known and a consumer needs to create or translate a filter. Do not load for unfiltered runs or platform detec

Testing
1k++100+<5%Add
6974
fusion-mcpequinor/fusion-skills/fusion-mcp

Explain what Fusion MCP is and guide users through setting it up when they need Fusion-aware MCP capabilities in Copilot workflows.

1k+Add
6975
n8n-code-nodes-officialn8n-io/skills/n8n-code-nodes-official

Use when the user reaches for a Code node, mentions writing JavaScript or Python in n8n, or any custom logic comes up in workflow design. Triggers on "Code node", "Code", "JavaScript", "Python", "custom logic", "transform data", "$input", "

1k++30+<5%Add
6976
flutter-adaptive-uimadteacher/mad-agents-skills/flutter-adaptive-ui

Build, fix, review, and validate adaptive or responsive Flutter UIs for mobile, tablet, desktop, web, large screens, foldables, and mixed input devices. Use when creating breakpoint-driven layouts, responsive navigation, adaptive dialogs/li

Code authoringDesign and UI
1k++10+<5%Add
6977
iii-core-primitivesiii-hq/iii/iii-core-primitivesmeteoric

Use when registering iii functions, binding triggers, selecting sync/void/enqueue invocation, creating workers, inspecting the live worker registry, installing registry workers, authoring custom triggers, moving channel data, or adapting ex

1k++100+5%Add
6978
physical-ai-defect-image-generationnvidia/skills/physical-ai-defect-image-generation

Use when the user wants to orchestrate defect image generation with NVIDIA Cosmos AnomalyGen (Cosmos-Predict2-derived) on OSMO for PCBA, metal surface, and glass inspection. The Day 0 path handles cold-start with USD-to-ROI, image-edit augm

Image generation
1k+Add
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